  | | | Maya | Goodday list!
Anyone have any tips or tutorials on techniques(links) for creating normal
maps baking textures what they are and why people use them?
-cheers
Chris Dunbar
http //www.dunbarcoDoes anyone know what happened to Outrage games? Their website doesn 't seem
to exist anymore.
Dear List friends. I thought if anyone deserves this info its us. I
just bought my tix.
If anyone 's going to go drop me a line and we can meet up before/after.
Best-
Dru Abrams
http //www.I don 't know if anyone on here 's every played TRON 2.0. I 'm playing it now
and I 'm compelled to say that it is GORGEOUS!!!
This is one of the most visually stunning games I 've ever played. At firstHi all
Here 's a question is there any way to get size of file by MEL?
Thanks.
Yuri
Does anyone know why the sprite wizard only lets you choose up to 100
frames in the "Cycle Length in Frames " area and is there any way to
change or override it? I have some sprites that are in Need to know. Must goal particles to their emission points on a poly
surface. (Arbitrary UV)
About 250 000 particles. Must stay put during animation cannot swim.
Nurbs is not an option.Have anyone tried to create facial animation with the method described
on http //www.cane-toad.com/tuteRig_Facial.htm ?
What I 'm trying to do is animating and deforming eyelids using joints
movinNot sure if there is an actual solution to this or not. I have several plug-ins loaded and it appears that only a few have enough room to show-up in the hotbox. Is there a way to rename a .mll? I imaI 'm trying to change the color for some particles using "rgbPP ". So I
made a creation expression like this
particle1Shape.rgbPP rand( < <1 0 0 > >)
and nothing a few particles changes to soHi all
I 've bumped into something strange regarding texturing a poly model. Been
doing to many game animations the last year...
It looks like it should in the viewports the hardware render and in?from Tue 16 Dec 2003 13 10 07 +0100
> Creating a shelf tab is simple but how do I dynamically add buttons?
You can add a shelfButton at any time (as long as the UI exists) parented
to your ...hmmm just did that good ole *MAYA_MRFM_SHOW_CUSTOM_SHADERS 1*
in my maya.env again (like a quazillion times last night -without
result)
and now -magic glitter falling from the sky- it works !!!sounds like you need an environment variable
MAYA_MRFM_SHOW_CUSTOM_SHADERS with a value of 1
Christian
----- Original Message -----
From "Chris Faber " <chris@(protected) >
To <maya@(protected)you probably used the uv snapshot in the texture editor and then opened it
in Photoshop edited it and resaved. when you open a texture snapshot in PS
it has an alpha channel in it. just open the Not certain what you are trying to achive
but particle tail is in direction of its movement from frame to frame.
So your particles have to go follow.
Maybe object which would be on the curve as a < ... but particle tail is in direction of its movement from frame to
frame. >
For sure but I don 't know why it 's not happening. The particles aren 't
updating his tail direction. I think maybe i
Hello everyone!
Well finally after 8 tries of setting up a free web host I ended up at yahoo 's geocities and pucshed out a website the best I could on limited resources. Not much to work with ovDuncan Brinsmead wrote
> You may wish to check out the archives here for more detailed help
> http //www.highend3d.com/boards/postlist.php?Cat &Board MayaFluids
Thanks much! I 'm right on it.
ok... I 've got a poly plane... I want to map it with a photographed texture of a
sign thats not exactly straight on to camera. so I open up the UV editor
and pull some UV 's around to line up the cOkkkyyy..well after finding that geosities as a perday visit limit my serached continue....I hope this works..here is my new Maya WIP website
http //www.dunbarconcept.s5.com
Please check out my Wif you set your hardware texturing to highest quality in the
shader/material you 'll get a new (extra) attribute on the texture filenode
with which you can set resolution of the viewport feedback
I am having some trouble copying animation curves from one attribute to
another. Basically what I want to do is copy translateX into
translateXTmp modify the tmp then copy that back into transHey guys been working on a script for a long time here beginning to lose
focus I think...heh...
What is the proper way to embed a string into an -on1 flag on a radio
button? I need to have the Hello everyone!
Well finally after 8 tries of setting up a free web host I ended up at yahoo 's geocities and pucshed out a website the best I could on limited resources. No much to work with over Hello.
I 'm a little confused about how to add additional texture nodes to a material. I am getting great textures mapping 2D digital photos through the color attribute but would like to create addIs there any trick that will allow the batch bake (with mental ray) to take into account the bump map on a surface?
I think I 've tried all the available options but it just renders smooth lightmapsHi all
Is there a better (more succinct) way to get the current frame than this?
double
getCurrentTime()
{
MSelectionList selection
MObject time_node_obj
MTime Hi
seems I 'm too stupid to create a simple shadow casting light fog in
mental ray. Should be easy I think. If I do a setup in maya (plane
sphere a spotlight) attach a light fog and a shadow Does anyone have a suggestion for a good book about lighting (not CG specific) ? Lighting&Rendering from Jeremy Birn is already part of my bookshelf i?m looking for something that shows final-shots a |
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