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Subject: black out solved
Subject: Aircraft Tutorial
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Subject: Re: Its done first week
recommendations for screen video captures?
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Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Maya
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Subject: Enforcing Project Standards

Hello I am setting up a system that enforces naming conventions and other project standards . I have done this by editing the Maya scripts that are called when saving exporting etc . Th

Subject: Dynamically falling Ammo.

Hi I solved my problem with the bullet chain feed (for a large machine gun like on the Matrix APUs). My current question regards doing the large amount of falling spent bullet casing I need each

Subject: VRML into Maya?

Anyone know of a way to get a VRML 2.0 file into Maya? I guess I 'm looking for a freeware converter unless there is a plug-in for Maya. Thanks Kevin Anadarko Confidentiality Notice This

Subject: Seeking Freelancers for 2004

Hi It seems Mechanism 's 2004 is looking pretty promising here in New York City. We are seeking reels & resumes for Maya and Digital Fusion artists with minimum three years experience. Pref

Neebie question on attached pic of a model ?

Hi Sorry to post this but I 'm having trouble with this model that i am tring to do. As the round spool looking things are not rendering right. I seem to have black on the models that were done

Subject: plugin

Hello Is anyone currently making models for the neverwinternights game engine using maya?? Does anyone know of any plugins for Maya to help smooth out the exporting?? Does anyone plan on modding

Subject: Re: lattice problems with NURBS

Not my specialty but just make sure you 're selecting both patches when you bind to the lattice. I could easily see things getting screwy if you only select border cv 's off of 1 patch but not common

Maya 4.5 to 5 on Older Hardware

Hi We 're thinking of upgrading our 4.5 Unlimited to 5 but the box it runs on is a dual PIII 933Mhz with an ELSA Gloria II. 4.5 works OK on this box for us. Is 5 noticeably any slower than 4.

Subject: average normals questions

I would be interested in knowing how the "Average Normals " tool works for polygons. It seems to do an excellent job at smoothing creases and corners but that same geometry becomes very messy when

Subject: MArrayDataBuilder madness

I have a nasty problem with MArrayDataBuilder 's that I 've been going 'round and 'round with maya support to no avail. Essentially I need a 2D array of output string attributes and I would rathe

Subject: Simulating Dark Adaptation

Does anyone know of a way to simulate the dark adaptation of the human eye? I have a scene in which the glow of a very bright light is masked out by an object and then the brightness level of the

Subject: RE: Creating a new file

you can choose a directory with this fileBrowserDialog -m 4 -fc "selectedFolder " -an "Select a directory " global proc selectedFolder(string $filename string $fileType) { print ($filen

Subject: Solid shader question

Hi I need to shade an object to make it seem like it is being shaded with a number of triangular stones. The stones should be roughly the same size and have a very small gap between them. Also

Subject: MEL: Creating a new file

I have a MEL script that saves some animation data out to file. I 've run into a problem when I want to save the data out to a new file - there doesn 't seem to be an way in MEL to have the user "pick

Subject: Hierarchy display question.

Hi everyone I have a fundamental question about Maya which has me stuck. If I had 3 objects parented in a tree such as locator3 is parented to locator2 and locator2 is parented to locator1. lo

Game Art created in Maya WIPs Post 'em

Hello to whom ever may hear this.. ) Just wanted to start a little fire back in the Games area... Im currently still in the middleeast with thank god only about 5 months left...I am also lucky enou

MentalRay ignoring texture reference object

Hi I 'm running across a very frustrating 'limitation ' where MR ignores a texture reference object while evaluating an expression driving 2d texture placement on the same node. This only occurs

Subject: instance to object revisited

I know this have been discussed quite a few time in this list but I cannot get instanced objects to convert to 'real ' objects in maya 4.5 or 5.0. When i was working in version 4.0 i would just

OSX and the Inputs connections in the Channel Box...

I am not sure what happened it was working earlier today but right now when I need it most the Input connection that "normally " display in the Channel box on objects are MIA. I have no idea wh

Subject: Skinning problems

Hello A number of months ago I rigged skinned and weighted a male character to be used as a pilot in an aircraft. At the time I spent days fine tuning details and testing the rig for appearance.

ISO clarification re: outTransparency

There 's something about the outTransparency attribute of shaders that I don 't understand. It appears that it affects the transparency of target meshes even though it is not explicitly connected to

Blurry textures with custom shader

I have created a custom shader node. When applied to a mesh the texture looks correct when I render but is blurry in the viewport. It looks filtered like a low-res mipmap. I built the sam

Subject: sad news

Disney Florida Animation Studio Closes ! http //www.highend3d.com/boards/showflat.php?Cat &Board thebuzz&Number 165300 -Dennis

Beginner MAYa mental ray question ?

I was also wondering if you have to set up mental ray seperate from maya in order to use the shaders and the render? and if so what would be the proper way to configure it for windows? g

Change obj, mantaining effect?

Hi how are you group? I?v a prob here maybe you can help me. I have an object emmiting particles and some expressions to get the desired effect but now I want to change only the object and

Subject: Byrons Poly Tools?

Yesterday I went to www.byronimo.de and paid for a copy of Byrons Poly Tools using PayPal. Sebastian says that he usually sends out the plugin within 6 hours and always within 24. 24 hours has c

Subject: Opteron CPUs & maya

hi all - slightly OT hardware post here but can anyone using opteron or athlon-64 CPUs with maya and/or mental ray please e-mail me off-list at paul@(protected) cheers -paul ----------

Cloth animation for games - HELP!

Hey everyone.. I 'm beating my head against a wall here. I 'm trying to simulate a cape animation to be used in a game engine but can 't seem to find a good system for doing it and making it look go

Subject: Sudden drop in performance

Yesterday Maya was running fine. Today if I select a vertex and try to move it I get a delay of three or four seconds before the action shows up on the screen. I 've rebooted defragmented the dis

Subject: dynamic playback ...

Hi I wonder if anyone could cast any light on a problem that I had yesterday whilst playing with a dynamics based rocket ship. Basically the rocket was a number of objects with some groups and othe
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