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recommendations for screen video captures?
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Blue peter create a make toy
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Emitting particles from object intersection
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Maya
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2005 Maya API Developers Conference June 6-8

Hey Guys Its that time of year again. Last year 's event was a great success and Alias is doing it again this year

New Tutorial : Using the Misss_Fast_Simple_Maya shader.

Hey Everyone Due to the large response we had on the 6.5 feature review Jared Martin was nice enough to write a tutorial on how to use the SSS (subsurface scattering) mental ray shaders in Ma

Maya 6.5 Rendering Improvements Article posted

Hey All Haggi Krey has written a short article discussing and displaying some of the new rendering improvements in Maya 6.5 for www.highend3d.com . Anyone interested check it out. ** also

Subject: Mel Bot Wars and games

Can Mel Bot Wars be used in games???? r|m

Subject: Slow Mail Today

Hey Everyone Since yesterday we accumulated 395 522 messages in our mail queue from spam bounces. Our mail server didnt properly dispose of them and then came to a halt trying to process them

Subject: Alias announces Maya 6.5

For those of you who hadnt got the press release directly http //www.highend3d.com/boards/showflat.php?Cat &Board thebuzz&Number 196903 Will

artists and researchers wanted::educational opportunity

Apologies for double postings The Digital Arts Division within the School of Art at Bowling Green State University is seeking artists working in digital electronic and interactive media as app

Subject: set digest

Subject: Exports

Hello lista! I was wondering if anyone is exporting from Maya to any game engines. Which ones? and How? ) But also if anyone had been exporting to Neverwinternights? -Cheers Dunbar --

Subject: Re:

>Animals -- Attached file removed by Ecartis and put at URL below -- -- Type application/octet-stream -- URL Unable to write to web directory!

Graphic/PS2 Programmer Needed Immediately

Position Title Graphic/PS2 Programmer (SE III level) Key responsibilities What does this position do? 1. Refactor existing micro codes for PS2. 2. Implement graphic design features.

Subject: Senior Tools Developer Needed

Senior Tools Developer Needed Responsibilities ? Technical Lead of team developing integrated suite of game authoring tools. ? Work with game runtime architects and tools team to

2004 Maya API Developers Conference

Hey Developers Take a look at this Announcing the 2004 Maya API Developers Conference [1] June 18-20th! Alias? wants to ensure you know the details. Register now for this exclusive opportuni

Subject: Virus Protection

Hey Everyone As you may have noticed there are tons of viruses going around lately. These viruses take addresses from your mailbox and send the virus out from what appears to be those address

Subject: Sony San Diego?

Does anyone on this list work at Sony San Diego?

Subject: Alpha Texture Map:How to?

Goodday List I was wondering if anyone could point me in the right direction for creating Alpha Maps using photoshop? Hints. Tips and Lessons Learned.? Cheers Chris

Maya Torque Exporter Announced

http //www.garagegames.com/index.php?sec mg&mod resource&page view&qid 5380 Anyone know anything more about this? Tried it yet? Thanks Ed Roney .

any info on maya users group GDC?

I haven 't gotten any info on it and figured it would probably be about the same time it always is... Does anyone know for sure what date time and location its being held? TIA Dru Abrams

--- baking textures with maya... almost desisted ---

Hi there this is a though one i think... First I?m trying to bake my textures with bakesets using mental ray with Final Gathering. Just tried with mental ray because of the batxh bake feature.

Subject: Job Hunt?

Are E3 and GDC good places to look for a job if you 're a game artist?

Subject: EA Canada hiring Art Director

Hey Everyone One of our sponsors EA Canada is hiring for Art Director check out http //www.highend3d.com/boards/showflat.php?Cat &Board jobhunting&Number 172187 Thanks Will

Subject: Burnout?

Is there a high burnout rate for people working in the game industry?

Subject: mga

-- Attached file removed by Ecartis and put at URL below -- -- Type application/octet-stream -- URL Unable to write to web directory!

Subject: david stipinis email

Can anyone (including David ) send me his email addy? I 'd like to talk to him about something. Thanks. Dru Abrams

Subject: Salary Question

I was watching a story on one of those business channels about artists entering the Video game industry. It said average starting salary nation wide is $53 000 a year. Does anyone know if this is

Maya Developers wanted at Sony Computer Entertainment

************* IMPORTANT *********************** If you have interest in the following position please do not reply directly to this message. Your reply will go out to the entire list which is un

Subject: Aim vertex normal script?

About a year ago some kind soul sent me three mel scripts they had written that all dealt with aiming averaging and generally manipulating vertex normals. I found these very useful at the time bu

Highend Magazine seeking production Maya and Alias images for Gallery

Hey Maya and Alias Artists Highend Magazine (www.highendmag.com) is currently looking for production work done by you artists to be featured in future issues of the print magazine. Since a lo

Subject: Video game cities

I read an article that Austin Texas is the #3 location in America for game development. If that 's true then what city is #1? San Francisco? Who 's #2? Where do Seattle and San Diego land on that l

can I use a scriptJob to track when an object is parented to another?

How can I use a scriptJob to track when an object is parented to another? I started looking at the connection flag in scriptJob however I don 't know what object I 'll have or what attribute to use.
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