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Emitting particles from object intersection
Fuel 's new websites (X post)
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Camera Animation Problem
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Dir3d-l
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Fuel 's new websites (X-post)

We launched both of these Sunday night and are still working out a few of the last kinks but I suppose they 're far enough along to tell you about them <http //www.cowboysandengines.com/ > - Thi

Leaving textures in memory, good or bad?

Well obviously it 's not good at all simply ignoring textures no longer in use. But being lazy is it actually bad properly as opposed to just bad practice? IE it should get flushed from memory

grabbing preset transforms: script error:Invalidparameter

now I get this error tTransform[i] gdatabase[which][3][i] #getAt when I use this code tTransform transform() repeat with i 1 to 16 tTransform[i] gDatabase[whichPage]

grabbing preset transforms: script error: Invalidparameter

You have to do something like this tTransform transform() repeat with i 1 to 16 tTransform[i] gDatabase[whichPage][3][i] end repeat scene.Model( "cameraOriginPoint ").transform tTra

grabbing preset transforms: script error: Invalid parameter

I keep getting a "script error Invalid parameter " on this tTransform transform() tTransform gDatabase[whichPage][3] scene.Model( "cameraOriginPoint ").transform tTransform gDatab

Accessing Old Movies

I am trying to access a really old Director Movie (Director 4.0 to be precise) unfortunately I can load it see the content but Director MX/8.5 and 7.0 all bomb out saying it 's too old and can 't b

grabbing preset transforms from a list and making themwork

At 10 39 PM +0000 3/3/04 noisecrime wrote >----- Original Message ----- >From <welchc@(protected) > > > > I have many lists within a single list that contain a number of camera > > transforms but I

grabbing preset transforms from a list and making   themwork

thank you oh great and wise noisecrime. you are a god among us mere mortals. You reign supreme. carl.

grabbing preset transforms from a list and making themwork

----- Original Message ----- From <welchc@(protected) > > I have many lists within a single list that contain a number of camera > transforms but I try to call them I keep getting errors. The

grabbing preset transforms from a list and making them work

I have many lists within a single list that contain a number of camera transforms but I try to call them I keep getting errors. I 've tried this scene.model(whichmodel).transform gDatabase

3D cast members memory load

Hi! I 've got a memory issue for shocwave3D cms (cast members). My app loads 3D castlibs (castlibs of 3D cms) dynamically form local disk. She does not know which 3D cms she is going to load. Loa

3d sprite interfering with the lovely fields again...

This time I want to have a field made visible that you can edit. The pain part is I want the newly visible field to have the focus on it. And yes... keyboardFocusSprite doesn 't work - you have to c

OBJ converter failed in MX2004

All Has anyone tried the OBJ converter in MX2004? I tried to convert an .obj file and found that the "Add files " dialog didn 't come out in 2004 while it works in 8.5. Is it because the Xtras

Subject: Clone problem

Hi I 've got some problem when cloning a model and a separate animation into a third 3d member... In fact here 's what I 've got -file A with the character model and animation -file B with

About mesh generation and manipulation.

Hi all. I 'm currently working on a ROAM (Terrain optimisation) algo in Dirrector but Lingo seems to be realy slow with that kind of things. Computing the ROAM BinTree is not realy a problem but w

looking for skilled 3d programmers.

Hey I 'm looking for expirienced 3d lingo programmers. There is no immidiate project I require work for but it looks like there might very well be in the coming months. In order to not have

loading members at runtime

Hi all Just wanted to run this pass people and see what they think or would do in this situation. I 'm working on a project that has a large number of 3D models which have all their textures

Re: Additive on Macs

PowerBook G4 (Titanium) 1GHZ 1024MB ATI Radeon Mobility 9000 64MB OS X 10.3.2 HADRWARE INFO openGL [#present 1 #vendor "ATI Technologies Inc. " #model "ATI Radeon 9000 OpenGL Engine " #ver

Hardware Anitaliasing in DMX2004?

> > - Hardware-based Anti-Aliasing > > We 've allowed developers to enable/disable hardware-based AA for those > > end-users rendering with DirectX on Windows. How do we actually do this? Can 't f

Subject: Additive on Macs

Hi there Could some OS/X or OS/9 owners check and see if NoiseCrime 's additive blending tests works on your Mac? http //www.noisecrime.com/develop/tutorials/additiveblend/additive_blending_te

FOUND RE: [Dir3d-l] re my last post.... X3D

All I have the script if anyone wants it. Please email me offline and I will send it to you. Ken -----Original Message----- From dir3d-l-bounces@(protected) [mailto dir3d-l-bounc

Lightwave and Shockwave 3D

> Hey Everyone > > I 'm new to Shockwave 3D and now have my first project. A 3D artist is > building a model of a shark for me in Lightwave and he is also new to the > concept of exporting the m

re my last post.... X3D

found an importer saves me a lota work ) http //www.director3d.de/2002/10/18.html search for "x3d " <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HEAD > <META http-e

x-Post: #DirTalk Irc Channel

Hi

3D festival or 3D exhibition in the US ?

Hi Any one knows if there is a 3D festival or 3D exhibition in the US like the one in Europe the 3D festival in Copenhagen.

Subject: Cool Dir3D demos

Could someone point me to some pages with some cool director 3D demos? I want to show of the power of dir3d to some people. Thanks

Model not looking right on export from 3dsmax

Hello I was hoping someone in this list could help me understand why I seem to loose faces on a particular model when I export from 3dsmax 3.1 to w3d. Here are 2 images that will hopefully visu

MonsterGolfGame test & loading 3d members on the fly..

have a look at this http //www.titoonic.dk/test/monstergolf/ (WARNING its pretty big.. almost 1 Mb) my first online 3d game.. still in progress. Much of the gui still needs to be fixed.. An

Generating a heightmap

Hi guys I 've been wrestling with this one for a while and wondered if anyone had any inspiration. The setup I 've got a finite plane (the 'floor ') of 240x240 at y 0 scattered around which m

XPost: OSControl Xtra 2.1 now available

Hi everyone OSControl Xtra allows you to use system-specific buttons sliders scrollbars and other controls in your Director projects. Following the release of Director MX 2004 an upgrade of
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