  | | | Dir3d-l | Hi all
I have seen many posts/requests about vertex colours in Dir3D whats the deal???
I pretty much thought that Dir3D couldn 't display vertex colour data at all until I came across the defihi
I want to share this very interesting source
http //www.3d-meier.de/
this fellow has a very nice collection of 2d and 3d math objects.
You can watch the models with a java 3d viewer.
Hey
I 'm looking for a Los Angeles based 3d modeler / animator for two
upcoming high profile game projects. Experience with authoring content
for shockwave3d a plus.
If you 're interested orTom
Has there been any consideration for opening the 3D API in the xtra SDK for
DMX2004?
Ken
-----Original Message-----
From dir3d-l-bounces@(protected)
[mailto dir3d-l-bounces@(protected)
Is it possible to "burn " shaded textures onto models in 3d Max for export
to w3d?
Carl/.
Thanks Wouter Roman and Jonas for your recommendations. Looks like the
best thing to do is bite the bullett and rewrite the sound portions of
the game to use DirectSound xtra and do the 'all exte > You do not say anything about the sound card - I suppose you use an
> on-board sound card...
You might also try turning the audio hardware acceleration completely off. I
don 't feel like bootiHi All
I wrote a few days ago re some performance issues (most annoying is the
sound stuttering) that I am experiencing. I have done hours and hours of
testing and I am hoping that if I put it (err at least it 's one single wish I have)
Hi folks
hope this is the right place to post this maybe it 's worth a small
discussion if not then slap me with a trout or so...
To me it wouHi All
Reporting back on my earlier issue
Sound stuttering in my projector game only when played on some PIII
machines (with little available system memory). This was resolved by the
DirectSoAll
> strange at work w2k german sp4 works ...
>
> setpref( "mypref " "dadada ")
> put getpref( "mypref ")
>From our end all seems to be just fine with getPref() and setPref() in that
you do nHas anyone had flash asset crashing in mac osx 10.3.2 of late? My version of
the flash asset xtra is 436 as well (as described on the dev website) --
really can 't figure out why it keeps crashing...Oops sorry for changing the subject on the last message...
Stay tuned. My article on streaming video for shockwave 3d should appear on
Devnet 'any day now '.
> A client of ours want to have video textures without the use of Real.
Stay tuned. My article on streaming video for shockwave 3d should appear on
Devnet 'any day now '. (Good thing too as I wroHi
A client of ours want to have video textures without the use of Real. I
tried a few other digital video xtra 's but there is always some option
missing. No sound control (I need balance and vohi
strange at work w2k german sp4 works ...
setpref( "mypref " "dadada ")
put getpref( "mypref ")
-- "dadada "
Ciao
Berndt
> At 21 44 Uhr +0100 15.02.2004 Berndt Garbotz wrote
>
> > Roman wrote
"...director might not already have loaded all the shaders it needs to
display the room you 're about to enter which causes a delay - nothing
invoked by sound load here... "
Thanks Hi All
Seems to have a problem with my (projector) game 's performance and it 's
probably a basic issue While a sound file is playing two members are
being exchanged in a sprite channel (just aHi
If I try to unlock 3dpi 4.0 (same with 3.9.5) I receive a "thank you for
registering ".
When I open 3dpi the next time it is not registered anymore.
I use w2k. I am the Admin. I tried VolumHi All
Using DirectorMX for Mac. On OSX the 3d world won 't disappear from view
when that channel is turned off (like it does in earlier Mac OS or
Windows Os. I tried shrinking it to one pixel movHe there
havent write anything to list for a long time with real questions )
Now have a small project where i need user interaction with 3D objects +
2D animation over 3D sprite.
As i can sI think someone posted a quick fix to this issue but can 't seem to find
it.
Can someone gimme a prod cheers )
Barry
gerbil@(protected)
Hi all
Anyone using the Mac Trial noticed anything funny about Shocked
Projectors... on my system the trial version makes Shocked Projectors
that are the same size as the standard projector (All
We 've just posted a public beta of the new Shockwave player version 10 for
your viewing/testing/abusing pleasure
<http //www.macromedia.com/software/shockwaveplayer/beta/ >
We 're doing anAll
I don 't know that I 'll have time today but I 'll be sure to go over all the
MX 2004 questions and try to cover things that haven 't been answered
already. If by the end of the day tomorrow I 've It seems Lingo won 't be dropped too soon. Using the Javascript syntax for 3D
is absolutely awkward!
--Lingo
gWorld.model( "myModel ")
//ecma
gWorld.getProp( "model " 2)
Just the looks of it s > While doing that 3dsprite class a while ago I had to carefully set uv
> coordinates on the plane so that each texel would exaclty come down to
> one pixel.. Now this looks fine for me in open
> >Lucas wrote
> While doing that 3dsprite class a while ago I had to carefully set uv
> coordinates on the plane so that each texel would exaclty come down to
> one pixel.. Now this looks finMark FANTASTIC article on the dev area. I 'm actually quite excited (um...no
comment Howdy)...
Maybe I should ask on lingo-l but...
If you 've got a stage that spans 2 monitors are you only able to play 2
instances of the dvd sprite to each monitor or is that not possible?
Possible to do |
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