Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Dir3d-l
Page 1 of 101   2   3   4   5   6   7   8   9   10  

You have been unsubscribed from the Dir3d-l mailing list

Goodbye you will be missed.

confirm 9e8b14b0c47cf2cd3618df6318dbc879009dafd0

Your membership in the mailing list Dir3d-l has been disabled due to excessive bounces The last bounce received from you was dated 02-Apr-2004. You will not get any more messages from this list unt

RE: transforms driving newbie crazy please help :)

I 'm not sure this will help you specifically with transforms but it may give you some ideas about how to give a user some control over the camera. If not at least Naomi got you on the right track

transforms driving newbie crazy please help :)

Hi all... I 'm trying to get my head round transforms especially with the camera. I 've gone through the transforms chapter in Paul Catenese 's book a few times now and cant seem to get my head round

genetic algorithms in lingo

Hi ! is there anybody working with genetic algorithms or self mutating code in lingo? Is there any tutorial or .dir examples of this? which book u recommend? Thanks Bye Licomuk ____

Blue peter create-a-make toy

We 've just finished a Shockwave 3D toy for CBBC (Blue peter). Its based on a bit in the show where they show you how to make stuff out of cereal boxes toilet rolls etc. Using havok the toy lets yo

two small newbie questions. cheers :)

Hi all... newbie here. Could someone explain what the difference between these two lines of code are? Scene.model[1].transform.rotate(10 10 10) And Scene.model[1].rotate(10 10 10)

Subject: collision question

Checked out the books and what I could find online about collision in 3d. Can 't get the peanut brain around it. Simple squares. Want *on mouseUp* to replace one with another. As in drag box01

Subject: Virtools

Hello. Some of you might remember a post I wrote there 's a month ago. I was trying to write a ROAM algo with director and run big problems with the speed of Lingo script and many native function

Subject: Virtools

I find this discussion very interesting and I guess that goes for many others on the list as well. So I hope that it 's ok to discuss it on list. - As the Physics Pack is based on havok h

gamedev-GDC web games report

Hi Just came across this on the gamedev site thought it might be of interest to the list. Two very brief articles written by a John Hattan about 3D browser technologies from the GDC last week.

Subject: OBJ converter xtra

Has anyone tried out this OBJ converter xtra http //www.macromedia.com/support/director/work_3d/using_the_obj_converter/ Looks like its free. Seeyas GM <!DOCTYPE HTML PUBLIC "-//W3C//DTD H

3DS Max 6 W3D exporter

Hi all In the last week or so the good old morphing topic sprang up again and how the 3DS Max (versions 3 to 5) W3D exporter does not export a true copy of a model. Does the same apply

Subject: Weird issue

Hi I am trying to compile a projector here with Shockwave3d content. But whatever i do the chosen renderer for the projector is always #software no matter what I do. I chose #auto #directx

Crosspost: Re: z-depth ordering bug

Hi This was a post i made to dirgames-l over the weekend. Seeing as someone has just asked about sorting issues i thought i might as well post it here. Its constructed out of several aborted rep

alpha face sorting inside single mesh?

Hi all I am creating an old school grid-based 2d digging game for a client and for a downloadable full screen version I am making an optimized sw3d version of the game which displays all the

Subject: function

hi can somebody explain me whats a function in lingo? is it a group of instructions? like in action script? is user handler the same as function? well thanks bye licomuk _________

Subject: quads joined

hi is there anyway to join 4 corners in just one point so i can manipulate(distort) the 4 corners of 4 images clicking and draggiing this point.... thanks bye

one point quad distortion

hello all! is there any way to connect 4 corners of 4 different images so i can manipulate(distort) them(the four images at the same time) with just one click? i want to manipulate- distort

targeting groups question

If I have a auto group in a world made up of models what would the syntax be for targeting the group as a whole? Something like member( "carLot ").group( "auto ") ? Or would I have to make a

COMPAQ Laptop Crash: Any Clues?

Hi All My cd rom game is running well on other Windows machines including other laptops but I am getting a consistent crash when my projector is in its loading frames. (These frames use loadfile

3D feedback <was 3d member >

Lucas wrote > I tend to put my sprite to nondts copypixels() from > (the stage).image and then put my sprite to dts again. Oliver wrote > Using ScreenXtra works fine even with DTS ! I am

PolyTrans-for-Director

Has anyone had any experience with this Xtra? Does it does do anything better than other exporters? http //www.okino.com/conv/pt4director.htm

(de)activateApplication

Hi Is there an equivilent of the deactivateApplication handler for shockwave? CU AP

Modelsunderray is driven ' me craz-ay

I 've been trying to master terrain following for some time now. I 've looked at just about every example on the web and in books that I can find. I just can 't seem to get it to work for me. The

Subject: Deactivating w3d 's

What is the best way to deactivate and activate a w3d sprite such that it will only use up the CPU when it is needed? Jumping to another frame and back seems like it causes a delay for the sprite

Re: 3D member images

Sorry hadn 't paid enough attention to the bit about two members! I think it should work as long as the MIAW has access to both members i.e put them both in an external cast that is linked to t

Re: Dir3d-l Digest, Vol 10, Issue 37

Hey and are you sure that you can set the camera of a sprite within a MIAW to a camera contained in a member owned by the stage? If I could do that it would really speed up my image capturing pr

Subject: 3d member images

Is there a way to grab an image from a 3d member directly? I tried img member( "LensView ").image member( "ViewTexture ").image img Even though my sprite is direct to stage I only get the backgro

Camera, members and Images

Hey thanks for the help. I was able to make a blank member place it on the stage and use lingo to make a camera from a different member show up. This is the script I used sprite(2).camer
Page 1 of 101   2   3   4   5   6   7   8   9   10