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Subject: black out solved
Subject: Aircraft Tutorial
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Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
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Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
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Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
trueSpace
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Problems with ts6.6 & new pc

I have just got a new machine and am having some problems with truespace crashing. P4 3 gig hyperthreaded 2 x 120 gig serial ata hardrives they are a raid striped setup. 1 gig of ddr 400 dual cha

Plugin release goals and ideas

Hi I think a "zoom to all entities " would be really useful. After working zoomed in on some details you have to reset view and pan and then zoom in or out to get the full scene in window. My

Subject: truespace api question

Hi. I am wondering if any one would have some sample code on custom extension object 's typedef tsxERR (*tsxObjectFileIOCallbackFP)( tsxSOBJ* pSobj tsxFILE *fd tsxFILE_IO io tsxFILE_MODE mode )

PyroCluster for TS6.6..?

Hi Folks Does anyone know when/if PyroCluster has been upgraded to work correctly with TS version 6.6 yet? Thanks Rick Fernandes jmsnet.com

A new pic and a challenge

I like that sucker (the shader and the mug) gonna hafta figure that one out. And to answer both you and John Gaubatz. The idea for a weekly competition is meant more to be a weekly challenge.

Subject: Lighting expert needed

Hi I do architectural renderings with truespace internal & external shots here in Australia. One area of my work that could be improved is the lighting of the scenes. What I am looking for is so

Subject: Foot model needed

I am in need of a good foot/leg model. I have imported one from Poser but it is in 3 parts and I can 't seem to get it to become one with out a BUNCH of work. If anyone has one available it would b

Subject: Fillets Anyone?

I seem to be having trouble with the Fillet command. I basically have a square 2 in x 4 in x .4 in tall with the top scaled down. I have drawn a line across the top face and brought one edge on the

A new pic and a challenge?

Inspired by Erik thought I 'd have a go at some thumb tacks. Got some lighting issues and the paper needs help. http //www.rift3d.com/truespace/tacks.jpg <http //www.rift3d.com/truespace/tacks.

Keyframing Material Emission

Hi folks It 's dissapointing to discover that unlike colors bumps reflectance Material Emission can 't be keyframed. If you disable it into your anim (to shut off the headlightes maybe) its of

Subject: Barn Interior Image

Hi Guys It 's been awhile since I have posted anything but thought I would like to get some comments on my latest image. This is a work in progress so if anything comes to mind let me know. htt

Long time no pics - here 's a poss. idea, FWIW

At 10 06 AM 20-03-2004 Erik Trasti wrote >Thanks.. Lighting & composition was the main focus of that pic. Just >trying to brush off the cobwebs as I have not had any time for TS >in a while.

Subject: Manhanon and plugins

First I want to thank those who 've welcomed me back. It 's good to be back and I hope to work hard in contributing to the community here. Well I have a story to tell here that will turn into a true

Subject: Re: Long time no pics

I actually tried to add some steam w/ pyroclusters but wasn 't happy w/ it (my fault not pyroclusters ). Tried a few other ways but my scene was corrupted (everytime I opened the scene the handle

The ulitmate resource page!

At 08 05 AM 30-03-2004 Dave Angelini wrote >[ ... ] > <http //www.martindalecenter.com/Calculators.html >http //www.martindalecenter.com/Calculators. <http //www.martindalecenter.com/Calculators.html

Subject: Hello

Hi every one. It 's been quite a long time since I been on the TSML First off for those of you who know me I am a different person today than I was a year or so ago. I know I have a bad rep here for

Subject: Scripting questions

I am writing an exporter from our affordable 3-d camera-tracking (match-moving) program SynthEyes to produce ts6 python scripts. 1. How can I set the parent of a new object. There is GetParent

Subject: Im Back :-)

I 'm back from the dead everyone. Remember me?? Kenneth Webb ICQ 298754 http //www.skwerm.com/happyspace/ <http //www.skwerm.com/happyspace/ > Everything in the world is a mesh

Smooth move 360 deg panoramics

Does anyone remember this little program demo that came with trueclips 3. These were the instructions for the camera setup in truesace 3 - 1. Create six cameras in the same location and set t

Airliner #4 - Bel Geddes - A Fine Road Not Taken

Here is a modeling idea for someone out there. http //www.stansight.com/tmp/belGeddes1.jpg Norman Bel Geddes was an industrial designer who flourished between the wars. In 1929 he proposed the

Vertex and edge alignment

Speaking of plugins there is a plugin out there somewhere that enables you to align the selected vertices into a straight line and another that enabled you to flatten a curved shape (I think). Any

FindCamera and MirrorXYZ tsx

Hi all Just a word to let you know that Mr. Chikara Kojima has released two new tools from my suggestions and icons - FindCamera will set the current view a camera one without selecting the

C++ classes for the 6.6 SDK

Hi all - Skip this if you are a non-programmer ) I have updated the C++ Wrapper lib to TSW 1.2 This version includes - Sourcecode for the TSW lib - Some new classes for Logging Errorhandli

Subject: made it to NH

Hey Kris. We made it all in one piece! We have a boatload of boxes to unpack. Going from a 3 BR 2 bath first floor washer/dryer hookups to a 2 br 3rd floor 1 bath washer/dryer on the ground f

Subject: Chrome,Thumb

http //forum.caligari.com/discus/messages/1584/15522.html?1078538671 <http //forum.caligari.com/discus/messages/1584/15522.html?1078538671 > RorrKonn http //www.Atomic-3D.com <http //www.Atomic-

WIP 's)

Den 2004-03-04 21 53 12 skrev RorrKonn <rorrkonn@(protected) > > For some unknown reason the reply sent it to your home address not TSML > address.Anyone know why ? This happened to me also f

Subject: WIP 's

Hello everyone! I 've just uploaded a couple of WIP 's that I would be grateful for some feedback on. They 're at http //www.katherinerhodes.co.uk/wip/ The first is finished (unless anyone ca

brand new address, same great content!

Hi gang Just a note to let you know that The Cabin has found a new home on the web. It 's new address is http //www.spacekdet.com/ The old address may or may not function until the end of the month

Bug in 6.6 SP2 ? RAM limitations

At 08 37 AM 02-03-04 Baker Ed wrote >It works fine now. I think it was just a glitch in that scene. I don 't >use alphas either. I stay with transparency maps too. Like I said once >I Re-opened

Subject: Plug-in problem

I have tried new caladonia for an answer but nothing yet maybe you guys might know what 's wrong. I just got a new system and I have tried to install vcCut on my new system. I am using ts6.6 w
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