  | | | trueSpace | At 05 59 PM 12-02-03 Anthony T. wrote
>Well this looks like as far as I 'm going to get haven 't been getting
>too much time off from work. But at least it looks somewhat finished.
>
>http //secDoes anyone else have trouble with selecting more than one object?! It
seems that the selection tools work differently from one minute to the
next! Ctrl +click drag! Why is this inconsistent?! It seHi Simon
I think you should not output an interlaced animation but use a full
frame mode instead. Since I moved to a RAID-0 disks system I use the
Huffuvy codec instead of DivX. It makes largeIs there someway that Luuv or some other affordable plug.
can convert 100 MB of .cobs to .objs all at one time.
I know RH could but the $300.00.
RorrKonn
http //www.Atomic-3D.com <http //www.AtHi folks
I seem to remember that there have been threads in the past about the best
ways to use tS to render animated graphics for use in TV idents etc.
I 've done a few experiments today withThis one is directed to Jeff Parish if he 's listening or if anyone else
knows this any help would be appreciated. I 'm trying to do a physical
simulation where I have a chain of links (chain links Hi All
How do you Model to Scale
I came accross some scale Gauges (N HO O ) I am sure there are other
types that are smaller and larger then these. Can someone please
explane what the fAs long as there not in the same folders it will not cause a conflict
right ?
TS .cob Meshes
C4 .cob C.O.F.F.E.E.
RorrKonn
http //www.Atomic-3D.com <http //www.Atomic-3D.com >
<!DOCTYPHi all
My old site http //home.att.net/~glen.a/ has been taken down as of today I
did post information to my new site a while back but hear it is again -
website http //www.3ddigitalgraphics.cIn the Math world they have Rules for every thing.
The rules change depending what Mode ya in but there Rules none the
same.
So there has to be a Mathematical XYZ Rule of where
xyz ? is up andTed
1. EULA End User License Agreement the Icarus EULA was included in the
file "EULA.rtf " distributed with the software.
2. The EULA under which Icarus was distributed supposedly defines theI thought I would post this again to see if anyone else is having the
same problem.
I work in top view alot and am unable to select a vertical plane in top
view since loading 6.6.
Anyone else haviHelp! Is there some kind soul out there who downloaded Icarus v 2.09 and
did not "...install and use... " it (thus making themselves a Licensee per
the EULA)? If so I 'd very much appreciate you emI have recently upgraded from 6.0 to 6.6sp2. and have found that I can
no longer
select a vertical plane in plan view. This has never been a problem in
previous versions.
Very frustrating when youWell I just saved the scene in 6.0 and then opened it back up in 6.6 and
the problem seems to have gone away. All the textures are in the right
place and working with the global environment.
HmmRegarding my issue with multi layered materials and global reflections. I
just opened the scene in 6.0 and the layered material reflected the global
environment just fine. Apparently 6.6 might have I don 't know the answer.but if it don 't ya could always mix the 2 bumps
in a 2D app.make the 2 bumps a single bump.
RorrKonn
http //www.Atomic-3D.com <http //www.Atomic-3D.com >
----- OrigiI wonder if this is a bug or what. I have a multi layered material to give
an object two different bump maps. Now when I have the second material
activated the environment in the Global EnvironmenI am currently working on a my longest WIP ever (yes...we are talking
years here). It is a sci-fi architecture scene and I am about 80% done.
I am a bit stuck for some sci-fi spire type of
arPC Specks
Celeron Pent 4 1.7ghz Hard drive 80 GB 1.00 GB RAM.
GeForce 2 MX 400 64 RAM
windowsXP
I was worken in TS 6.6SP2
something some where some how got clicked.
the mouse recently hHi All
Is it possible to render tS Volumetrics simultaneously with tS Fog?
I 've been trying to simulate some ground fog (actually over-water mist)
but instead of a smooth gradient (i.e. lessAnyone know how to get this to work what cards support it etc? I was
wondering if this is just a high end card function? For example I 'm
working on some coins for a job and I guess I could set upAndy Kay has done it again. He has an in-depth tutorial on texturing and
lighting with trueSpace 6.6. Way to go Andy. If Andy is on the list how did
you come to be a contributor to 3D World? Did 3DA brother was in Heaven. He could not see any shadows cast from the angel that guided him.
He was answered God is light there is no darkness at all in him so shifting shadows.
Reason why he wasI think I have asked this before but was it Shader Lab that has the shadow catcher shader? I find it very difficult if not impossible to get soft shadows to render properly with the TS shadow catcherI recently decided to venture into the world of shopping for a new TV. In
short it gave me a headache. But along the way as I was drowned in a
bunch of new acronyms (HDTV DVI 720P 1080i XBR I usually visit this site (Zaon Digital) for artistic inspiration but this
time I found an interesting article on "Choosing the Best 3D Rendering
Applications for your Needs ". A neat table is incI am trying to install Conversion Pak 2.1. During install I select my tS
directory containing tS6.6 (now updated with SP2) and receive the following
error
"The selected directory doesn 't contaDoes anyone have
wfmm glow shader
wfmm material ID
I know its included with coolpowers 4
BUT
I havent been able to sucessfully load CP4.tsx into a TSX slot (it tells me
device attached to theForwarded on Hans Kylberg 's behaf
----- Original Message -----
From "Hans Kylberg " <u86010756@(protected) >
To "Jonathan G. Koehn " <Jonathan@(protected) >
Sent Friday February 13 2004 1 |
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