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Subject: black out solved
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Subject: Mathematical XYZ ?
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recommendations for screen video captures?
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Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
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Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
trueSpace
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Subject: Re: Second Ave Project

At 05 59 PM 12-02-03 Anthony T. wrote >Well this looks like as far as I 'm going to get haven 't been getting >too much time off from work. But at least it looks somewhat finished. > >http //sec

Subject: Selection frustrations

Does anyone else have trouble with selecting more than one object?! It seems that the selection tools work differently from one minute to the next! Ctrl +click drag! Why is this inconsistent?! It se

Subject: Re: making graphics for TV

Hi Simon I think you should not output an interlaced animation but use a full frame mode instead. Since I moved to a RAID-0 disks system I use the Huffuvy codec instead of DivX. It makes large

Batch File 100 MB to .obj ?

Is there someway that Luuv or some other affordable plug. can convert 100 MB of .cobs to .objs all at one time. I know RH could but the $300.00. RorrKonn http //www.Atomic-3D.com <http //www.At

Help: making graphics for TV

Hi folks I seem to remember that there have been threads in the past about the best ways to use tS to render animated graphics for use in TV idents etc. I 've done a few experiments today with

Subject: Chain Simulation

This one is directed to Jeff Parish if he 's listening or if anyone else knows this any help would be appreciated. I 'm trying to do a physical simulation where I have a chain of links (chain links

Subject: Modeling To Scale

Hi All How do you Model to Scale I came accross some scale Gauges (N HO O ) I am sure there are other types that are smaller and larger then these. Can someone please explane what the f

.cob used by TS & C4, conflict ?

As long as there not in the same folders it will not cause a conflict right ? TS .cob Meshes C4 .cob C.O.F.F.E.E. RorrKonn http //www.Atomic-3D.com <http //www.Atomic-3D.com > <!DOCTYP

Subject: 3D Digital Graphics

Hi all My old site http //home.att.net/~glen.a/ has been taken down as of today I did post information to my new site a while back but hear it is again - website http //www.3ddigitalgraphics.c

Subject: Mathematical XYZ ?

In the Math world they have Rules for every thing. The rules change depending what Mode ya in but there Rules none the same. So there has to be a Mathematical XYZ Rule of where xyz ? is up and

Subject: Re: Icarus Help

Ted 1. EULA End User License Agreement the Icarus EULA was included in the file "EULA.rtf " distributed with the software. 2. The EULA under which Icarus was distributed supposedly defines the

Subject: Vertical plane again

I thought I would post this again to see if anyone else is having the same problem. I work in top view alot and am unable to select a vertical plane in top view since loading 6.6. Anyone else havi

Subject: Icarus Help?

Help! Is there some kind soul out there who downloaded Icarus v 2.09 and did not "...install and use... " it (thus making themselves a Licensee per the EULA)? If so I 'd very much appreciate you em

Subject: Vertical plane pain

I have recently upgraded from 6.0 to 6.6sp2. and have found that I can no longer select a vertical plane in plan view. This has never been a problem in previous versions. Very frustrating when you

Bug in 6.6 SP2 part two

Well I just saved the scene in 6.0 and then opened it back up in 6.6 and the problem seems to have gone away. All the textures are in the right place and working with the global environment. Hmm

Subject: Bug in 6.6 SP2 ?

Regarding my issue with multi layered materials and global reflections. I just opened the scene in 6.0 and the layered material reflected the global environment just fine. Apparently 6.6 might have

Problems with multi layered materials

I don 't know the answer.but if it don 't ya could always mix the 2 bumps in a 2D app.make the 2 bumps a single bump. RorrKonn http //www.Atomic-3D.com <http //www.Atomic-3D.com > ----- Origi

Problems with multi layered materials and Global Reflections

I wonder if this is a bug or what. I have a multi layered material to give an object two different bump maps. Now when I have the second material activated the environment in the Global Environmen

Looking for Inspiration

I am currently working on a my longest WIP ever (yes...we are talking years here). It is a sci-fi architecture scene and I am about 80% done. I am a bit stuck for some sci-fi spire type of ar

Clitched Mouse Clicked What ?

PC Specks Celeron Pent 4 1.7ghz Hard drive 80 GB 1.00 GB RAM. GeForce 2 MX 400 64 RAM windowsXP I was worken in TS 6.6SP2 something some where some how got clicked. the mouse recently h

Fog Plus Volumetrics...?

Hi All Is it possible to render tS Volumetrics simultaneously with tS Fog? I 've been trying to simulate some ground fog (actually over-water mist) but instead of a smooth gradient (i.e. less

Subject: Bump Map Acceleration

Anyone know how to get this to work what cards support it etc? I was wondering if this is just a high end card function? For example I 'm working on some coins for a job and I guess I could set up

trueSpace is in 3D World Mag Iss49

Andy Kay has done it again. He has an in-depth tutorial on texturing and lighting with trueSpace 6.6. Way to go Andy. If Andy is on the list how did you come to be a contributor to 3D World? Did 3D

OT (I think not): NO shadows in Heaven

A brother was in Heaven. He could not see any shadows cast from the angel that guided him. He was answered God is light there is no darkness at all in him so shifting shadows. Reason why he was

Subject: Shadow catcher

I think I have asked this before but was it Shader Lab that has the shadow catcher shader? I find it very difficult if not impossible to get soft shadows to render properly with the TS shadow catcher

TV Screen Sizes (slightly OT)

I recently decided to venture into the world of shopping for a new TV. In short it gave me a headache. But along the way as I was drowned in a bunch of new acronyms (HDTV DVI 720P 1080i XBR

A good article on "What is the best renderer? "

I usually visit this site (Zaon Digital) for artistic inspiration but this time I found an interesting article on "Choosing the Best 3D Rendering Applications for your Needs ". A neat table is inc

Subject: CP2.1 Install Problems

I am trying to install Conversion Pak 2.1. During install I select my tS directory containing tS6.6 (now updated with SP2) and receive the following error "The selected directory doesn 't conta

Need to find free shader

Does anyone have wfmm glow shader wfmm material ID I know its included with coolpowers 4 BUT I havent been able to sucessfully load CP4.tsx into a TSX slot (it tells me device attached to the

Real Nurbs ?

Forwarded on Hans Kylberg 's behaf ----- Original Message ----- From "Hans Kylberg " <u86010756@(protected) > To "Jonathan G. Koehn " <Jonathan@(protected) > Sent Friday February 13 2004 1
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