Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
trueSpace
Page 3 of 23 1   2   3   4   5   6   7   8   9   10   Next 10  

Subject: cancel subscription

Plaese cancel subscription to trueSpace Mailing List. Thank you --- Kent Burkhead --- kentb270@(protected) --- EarthLink The #1 provider of the Real Internet.

It is interesting how the TrueSpace workspace can assist Canvas painters

Hello all It is interesting how TrueSpace can serve Canvas Painters to prepare paints - Selecting the primitives objects copying them on the screen any number of times gets countless number of o

Nurbs vs Polygon modeling

Meant to send this to the list some times the emails get sent to members ? just sometimes. So far I have never used Nurbs guess I should have said TS Nurbs In the future I might use Nurbs Wasn 't

Nurbs vs Polygon modeling - Better, or equal-but-different?

Hi all I 've stuck with polygon modeling but I 'm wondering is nurbs modeling inherently superior or are they mostly just different roads to the same destination? It 's my understanding (I ha

Thanks =:-D for 3D-related CPU etc info and links!

Several people have offered links regarding the latest processor types and other info re what would be the best HW upgrade for using tS. So this is sort of a "group Thank You " ) I know it see

Subject: Re: Cell processor (OT)

DAVID STUBBS <hawksridge@(protected) > skrev den Wed 18 May 2005 21 42 43 -0400 > Altima.com has an article by Stroustrup (The inventor) of C++ where most > consider application development usin

Subject: Cell processor

http //www-1.ibm.com/businesscenter/venturedevelopment/us/en/featurearticle/gcl_xmlid/8649/nav_id/emerging

How can a mesh be started

TrueSpace 6.6 has many methods of approach to creating a mesh. I am interested in starting a mesh form just a single dot location from anywhere within the TrueSpace workspace. This dot or vertex

Libor Stolc - is there an English translation of your site?

Hi Libor At 06 37 PM 17-05-05 Roman Ormandy wrote >[ ... ] Separately Libor Stolc released a sensational furniture plug-in >for TS6 you should check it out. This sounds interesting so I

New newsletter (tS7) - Might be a dopey Q. but...

At 01 54 PM 16-05-05 hans_k wrote >DAVID STUBBS <hawksridge@(protected) > skrev den Mon 16 May 2005 11 58 07 >-0400 > > >Would that mean the yes is applied to these following questions. How > >ab

New newsletter (tS7) - thanks for info, and some ramblings

Thank you Roman for the info re video cards (other message) and this one re RAM. It 's very helpful because I 've been considering a new comuputer (just too busy now what with the move and so on)

Learning to mesh with the mouse - new learner question, suggestions appr

Ways to Articulating a mouse to get a mesh are there others ? I have been working on the polygonal course to get a better understanding of the what to do to create a mesh. Depending on the

Subject: Test from here

Just a test

Travelling The TSML freespace - Thankyou

I like TrueSpace. I have just joined the Proteam Subscription as IT IS a very worthwile opportunity to learn and exchange learnings. Like the exclusive clubs of days of old we are focused and solit

Free Shaders - freecp - found it ;)

I removed the info and the downloads option came up HYPERLINK "http //freecp.sourceforge.net/ "http //freecp.sourceforge.net/ Where is the download links? I cannot seem to find them )

Subject: Free Shaders - freecp

Thinking about shaders made me remember the series that Simon Windmill wrote - CoolPowers 2 3 and 4 toon up pro and reflects pro. I bought most of them before Simon made them firstly "donate

When will be available TS7 ???

All is in the title ) Phil

New newsletter (tS7) (double emails)

Just a though... If you 're using Outlook check to see if you 've got multiple rules handling the tsml mails. Happened to me at work once. You may have to check the "stop processing more rules " box

Boolean after NURBS conversion

I 've been playing around with using the Skin surface feature in the NURBS modeling. It works very nicely I got the effect I wanted on the prow of a boat pretty easily. Ultimately though I want

Subject: New newsletter (tS7)

I don 't know if everyone else got an email about this but I didn 't so on the off chance that you don 't know about the new newsletter have at it! http //www.caligari.com/news/news_apr2005/newslett

Subject: ignore this test

testing webmail

skylight settings changing all by themselves.

I 've run into a strange problem. tS 6.6. I have a scene with an area light and a skylight. I adjust the settings on the skylight to my desired levels. I save the scene. I close all panels. I selec

Subject: OT website - Kris

I hear ya we have been in this house we are at now for about 4 years and still have crap in boxes I guess if we haven 't needed the stuff yet it is prob safe to throw out LOL. -----Original Messa

Collaboration === > OT website

At 06 06 PM 03-05-05 Allan McCormick - Burnt Toast Design wrote >Damn Kris you really gotta do something with your webpage....it is >super hard to read and navigate...it doesn 't have any flow to

Whew... finally Thanks for Keeping TSML up

Something went weird with my ability to send mails to the TSML. it was really hard to read the news but unable to reply. (Resolved by resubscribing... I hope... if this message gets through that is)

Looking to learn about texturing

Hello everyone I have been using TS for a while now and I think I now know enough modeling to create fairly good looking stuff (though by no means I consider myself more than an amateur). I

Subject: TSML forever

OK maybe not forever but we just renewed our Listserv license for another year. Sorry for a little hiccup in last few days but TSML should now run fine and I expect to post here regularly about our p

Subject: OT Animation video

For beginning and intermediate animators I recommend http //www.jefflew.com/ . I 'm part way through and am very impressed. Tony Owen

Subject: test123

test123 Sheng-che Hsieh Network Administrator 650.390.9600 ext 217 Caligari Corp http //www.caligari.com

Subject: 3D World Cover

Hey congratulations Rob. Which issue features your work? Spencer ----- Original Message ----- From "Norm Fortier " <norm@(protected) > To <truespace@(protected) > Sent Saturday May 07 2
Page 3 of 23 1   2   3   4   5   6   7   8   9   10   Next 10