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Subject: black out solved
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recommendations for screen video captures?
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Emitting particles from object intersection
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Big Break Contest Videos
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Models and Texture on my updated site
Error Installing Patch tS6 6
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Subject: Cherry not cranberry
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Camera Animation Problem
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trueSpace
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Subject: A Different Santa

Final Version of the Different Santa image http //www.stansight.com/tmp/ADifferentSanta5.jpg Black & White version http //www.stansight.com/tmp/ADifferentSanta5BW.jpg Stan Slaughter htt

Subject: Aircraft Tutorial

Can anyone point me in the direction of a good online tutorial on how to model an aircraft using TS 5.2 ? Thanks. Mike <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN " > <HTML > <HE

DigiVision Corporation?

hi I 'm just curios... What is "DigiVision Corporation " and whats the relationship with Caligari...??? Does anyone knows in which country is Truespace more popular? is it USA?

polygon edit: tip- >undo- >sweep bug/feaure

Hello there. I just discovered this "feature ".. Create a cube rightclick it select one of the faces do a 'tip ' and then immediately after do an 'undo '. Then immediately after that do several sw

Subject: trueSpace and Wine

Hi Everyone It has been a while since I 've posted. Been at school and haven 't had time for any 3D stuff. I want to do some work while I 've got the chance but I also want to junk Windows if possi

Run time error when Rendering avi 's

Hi Dave. The only thing I can suggest is try another avi compressor. Also look at the compressor options such as keyframing. Maybe one of the compressor executables is corrupted. HTH Jason

Subject: Winning animation

Is Spencer Britton on this list? I am curious to know how long it took him to render his winning animation "Bombastic " on the Caligari web page and what type of hardware he used? I think it wil

Subject: Crumple Shader

Martin There are two sources for a crumple shader. One is from the "Enhance TS " suite of shaders http //www.shaders.org/enhance ts/ts_crumple.htm <http //www.shaders.org/enhance ts/ts_cru

FW: truespace Digest - 26 Nov 2003 to 27 Nov 2003 (#2003-373)

Hi I urgently need a copy of Frank Ramsays Crumple shader - but the download link on Moonman 's doesn 't work anymore. Can anyone let me know if they could email me this tsx? Thanks in advance!

Subject: shaderlab

I can 't seem to get shaderlab to appear as a selection in color bump or reflection when I right click. I have reinstalled it and checked in the main TS directory to make sure it is there -- and it

Fire Tutorial and 3D World

Some time ago Ninja Dodo (whose name unfortunately escapes me at the moment) created a neat fire tutorial entitled "Fire - Weta Style ") which used PPFX and an series of frames from a fire animation

Subject: Pyrocluster

I just finished reading Truespace F/X Creations and have become convinced that I 'd like to have/use Cebas ' Pyrocluster. Can anyone tell me how to find the price of this plug-in and how to purchas

Subject: DAZ, Sara, FREE

http //www.daz3d.com <http //www.daz3d.com > Sara.obj format polycount 33124 Mapped. RorrKonn http //www.Atomic-3D.com <http //www.Atomic-3D.com > <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML

Subject: CE3K - Almost there.

Almost done. Constructive comments would be appreciated. http //home.comcast.net/~dianeangelini/Stills/ufoscene5.jpg This will be part of animation so please realize that the UFO will be a ma

Mouse controls and keyboard input

When manipulating spotlights it is sometimes timeconsuming to zoom in on the light and rotate in order to get a grip on the different 3d controls as the 'innertion ratio '. Is there a different way t

Subject: Memory Leaks

Funny that they actually have a dialog that says "Memory leak ". I 've never seen that but I often have memory leak issues. The two things now that I 've seen cause it are 1. Animated background AV

Subject: Games Pak

Has anyone heard about the release of the Game Pak. Thought it was suppose to be out on the 21st. Poserfiend

Subject: freetsx - new resource

Hi list. I have registered a new project at sf.net (means source code and free of charge ) ). freetsx - free plug-ins shaders and tools for trueSpace. http //freetsx.sourceforge.net It is

A Different Santa - Early WIP 2

The Next WIP on "A Different Santa " http //www.stansight.com/tmp/ADifferentSanta2.jpg Stan Slaughter http //www.stansight.com

Volumetric Light Problem

Howdy Still working on my CE3K scene and I have an issue with volumetric lights and transparency maps. The trees in the scene are targe images with transparency maps. All lights are set to tra

Subject: Memory Leaks ?

Hello all I 'm running TS6.6 on WinXP. Dual Athalon 1Gig of Ram Radeon 9700Pro. When I close TS I get a little window that just says "Memory Leak. xxxxx bytes " the number varies from 1

Subject: WMV?

Hi this is probably a dumb question but what type of player do I need to play this format? Some of the downloaable animations at Claigari are *wmv and I cannot open them. Thanks Cobus

Subject: black out solved

remember when my monitor would black out for a bit and then come back on. we didn 't know if it was the monitor or 3Dcard or something else. well the monitor bought the farm.so now that I know what

Subject: TS 6.* bugs?

I am ready to upgrade from ver. 5.1 to ver. 6.6 But there are a few small bugs which really sometimes drive me nuts such as the Undo function that doesn 't work half the time. Also for instance

Particle plugins - whalewatching

That looks pretty darn good Don! Was all of this done in TS? Cobus

TS SDK 6.6 API Helpfile in Windows Helpformat

Hi all tsx developers You may download the SDK 6.6 Help in Window help format ( ts66api.chm ) Free for download from my website at http //www.rstralberg.com Have a nice day ) /roland -- R

Subject: trueSpace6.6 SDK

Greetings Folks the trueSpace SDK is now available for download at http //www.caligari.com/download/tsx.asp?Cate DTSX ~ ~ ~ ~ ~ Norm Fortier Team Caligari www.caligari.com ~ ~ ~ ~ ~

Subject: Re: bye

Yes Jeff you have made a real difference and it won 't be the same around here. It will be hard for someone else to take your place. Best wishes. Warren

Subject: The grid

A quick question Why is the grid lines drawn with lighter grey color every 4th unit? Regards Leif

Subject: Good bye

Hello friends It is with much sadness that I write to inform you that today is my last day working for Caligari. I must say that I have really enjoyed working as the Director of Product Managem
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