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Hey all
I have a question on the amapi designer version that ships with C4pro. I was sure that you could set hotkeys for the "edge " select "face " select and "vertex " select commands. I don 't see
Hi Andrew
I have been looking on the net for quite a while now for a converter that does this...
No Luck so far!
Sorry but I could really use this myself too..
Simon
Welcome Ya
I 've re-uploaded the plugin file and it includes an example. Add the
plugin first and then open the example file in Carrara and it 'll show
you what I mean.
Mike
--- In Carrara@(protected)
I 've been working OK on a C4pro4.0.3 .car animation but just tried to
save as a render to disk and kept getting a "nil pointer error ". Tho
I 've been doing same succesfully for several rev.s. I
Hi -
I followed some of the vehicle links posted recently and find LOTS of
MAX models - is there a Mac-friendly way to convert these?
thx
Andrew
Welcome Yahoo Members!
http //www
I will do that.
Andrew
On Mar 10 2005 at 1 57 PM nospam wrote
>
> Bonjour Andrew
>
> No thoughts but I got similar results with the C4 DOF a few monts ago.
> Did not testedit agai
Hi Holly-
In fact it 's fun to retouch photos with fake dof to make lots of stuff
look tiny!
Anyway the dof is pretty easy to work with but not optimal that
said I like it... The setti
Hi guys
try this one too..
It 's a french site with great models..
http //dmi.chez.tiscali.fr/models1.html
Simon
www.simonbarnsley.com
Welcome Yahoo Members!
http //
Hey everybody
I 've compiled a new modifier plugin called Track Amplifier.
It is in the Files section under "TrackAmplifier_Plugin_Win.zip "
Currently only for Windows version of Carrara 4.
Hello to everybody this is my first post please excuse me if I make
some mistakes! I 've just watched the demo movie at Eovia site and I
was wondering how the author ( Peter Mac Dougall ) of
A WIP of a project I am working on. I think its far enough along to show a
test. Getting some odd texture issues. I think its due to texture map
settings. Some of the windows are blurring together
Andrew
Here are two I 've found good vehicle models on
http //www.3dexport.com/modelsbank/index.php
http //www.3dcafe.com/asp/meshes.asp
If anyone comes across a good inexpensive 20
On the spider.car I posted the other day I used bones as a structure
for the model but it does not deform the mesh. I did not skin the
model to the mesh so the bones do not influence the ver
Mark on a *mac* I would say spend $30 and buy QuickTime Pro. It 's the swiss army knife
of video and I use it for dozens of conversion tasks that would be a pill in an NLE or
AfterEffects si
On a Mac this is not really a problem because PI saves a movie in
the Quicktime format. Quicktime supports an alpha channel and you
can simply load the PI movie into the color channel of the s
If you dont want to read my gripes go to the last paragraph for the
challenge.
---
As far as I can tell there is absolutely no way to use the IK Chain
tool to create an IK chain on a sim
Specularity would control shininess which is actually specular
highlights.
At least if I remember correctly as I had a break from 3d between the
release of Max 3.0 and right before the pre-or
Hi Holly -
Specularity is generally how "sharp " the highlight is so if an object
has high specularity it 's got bright white highlights (if the light is
white...) and if not it 's more dull
Hey Andrew! There 's a demo!
^D
h
--- In Carrara@(protected) Craig Cirelli <ccirelli@(protected) > wrote
> I thought I would post this for any other Mac users that might be
> interested in
I thought I would post this for any other Mac users that might be
interested in matchmoving software
http //www.ssontech.com/press/press030705.htm
This is a popular 3D tracking app that up
I haven 't heard back from Eovia support about this yet either. Am I
the only one with this issue? All the other help files work and I
checked inside the Carrara package and it was installed.
I 've just uploaded two files. One is an .AVI file compressed with
Intel Indego 4.5 and the other is the .car file used in making it.
This is a slight example for a discussion about rigging
I just posted a small quick and dirty anim of some effects that are very
easy to do in C4P with Particle Illusion.
I am by no way an expert and I am sure there are tens of ways to do it
bett
--- In Carrara@(protected) "cresus_digit " <c_tanguay@(protected) > wrote
>
> Can I import an object modeler with another tool in vertex modeler ?
>
> Can I export an object with vertex modeler
Say that 's the second time I 've read here where an invisible object
will show as "greyed out " in the properties tray.
My C4 Pro doesn 't seem to do this. Is there a toggle somewhere to
enabl
If you force up the pixel count by twice the width and twice the
height you have to expect at least 4 times as high a rendertime.
And maybe even more if you have a high antialiasing algorithm t
Can I import an object modeler with another tool in vertex modeler ?
Can I export an object with vertex modeler ?
Cresus_Digit
Welcome Yahoo Members!
http //www.eovia.com
Yah
twice as long as you think it should and half as long as the final
will be!
)
On Mar 7 2005 at 1 13 PM russelllucid wrote
>
>
> C4 like other products has a widely inaccurate esti
Well
I 'm pretty sure he 's talking about NURBS objects so let 's call them
that instead (A M or rather Animation Apprentice and later Journeyman
were among the first products on the market to u
Hi...
When trying to launch C3 I 'm getting the message
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