  | | | Carrara |
Now I 'm not talking about the spline modeler I 'm talking about TRUE
spline modeling. Ala. spatch hamapatch jpatch animation master etc.
Is one more efficient then the other. An interestin
I have an unwanted vertex object (a piece of railing) that appears in
the assembly room and renderings but is nowhere to be found in the
modelling room.
Does anyone have a suggestion how to ge
Hi Chris
I have the boxed upgrade to Pro on a Mac.
The help files launch with no problems - sorry..
Simon
Welcome Yahoo Members!
http //www.eovia.com
Yahoo! Groups Links
<*
Just a reminder.
The Carrara Chatroom at EFnet channel #carrara is now open. come join
us for a chat and your tech. questions.
Ringo
Welcome Yahoo Members!
http //www.e
Mike.
Who did the character rigging for the CS3 book you release?
Rigging in C4Pro is not a problem.
Ringo
Welcome Yahoo Members!
http //www.eovia.com
Yahoo! Groups Links
Any ideas mac users? I kinda need a manual for this thing. I have
tried several reinstalls with no luck.
Chris
Welcome Yahoo Members!
http //www.eovia.com
Yahoo! Groups Links
<* >
Egad. Not exactly the answer I wanted to hear still the spline
modeler is primarily where I want to be able to accomplish a lathe
anyway. Time to try again....
--- In Carrara@(protected)
ok i have commited to createing an animated short with some very
simple characters....I was hoping to show that it can be done in
Carrara.
however i am having absolutely no luck successful
I would love to see carrara do this! Couldn 't DCG 's cognito do
something like this?
Ted
On Sunday March 6 2005 at 01 44 PM Doug Schafer wrote
> This list saw a clever automobile animati
A link is provided to download the Content CD if you order the
download version of Carrara. I ordered the download version and was
able to download the Content CD back in November.
Chris
Probally the best character modeling tutorial is
http //67.15.36.49/ffa/tutorials/max/joanofarc/joanmenu.asp
its not Carrara specific but it is adaptable to just about any application.
Bri
> The open end to the left is where I 've been clicking primarily to
> try and get this to work.
>
> What am I doing wrong?
I get uneven results too.
I 'm not sure what the magic password is
Blurry TRANSPARENCY?
How cool would that be? Can it be done oh those-of-you-in-the-know?
(I know it can be faked a little with noise and bumps... but..)
I 've got a frosted cosmetics jar bu
Is ordering the boxed version of Carrara the only way to access the
files on the Content CD?
Welcome Yahoo Members!
http //www.eovia.com
Yahoo! Groups Links
<* > To visit your
Also make sure they aren 't touching when they start as that can make
the physics calculations awry and it will fall through the object it
is touching just move it out 1 mm or something like th
Welcome to all the new members on the list. )
Wow Ringo we are really growing. So when are we going to get our
own zip code? )
TTFN
Claudia
"Selocic "
- 3D when 'Flat ' just isn '
Particle Illusion and Carrara a very nice and interesting combination.
Making a tree in the middle of a clearing in a forest then using 1
rendering with the whole scene and another with only the
Recompiled for C4.
http //members.shaw.ca/zekaric
However read the news item if you plan on using them. I feel the
plugins are getting unstable and can do more harm than good in certain
c
Hello list members we now have 2 600 list members.
Please welcome all of the new members to this forum.
It is a pleasure to see the community grow.
Thanks.
Ringo Monfort
List Own
Hey all
I 'm trying to animate a 'marble ' rolling in a 'bowl ' y 'know down one
side and up the other and back. How do I do that with physics? I
can 't quite make sense of the manual
about it
Looking for a texture or a starter texture to work from?
The Carrara content CD that came with Carrara is full of models....but look
there too for textures...i.e. find a model with a texture you
http //www.lysator.liu.se/~kand/caustics/
Actually for generating caustics effects for use as lightmaps when
doing things like underwater scenes.
But I think if you work with it a little you
the_springfield_arcology wrote
> I need to know how to make a flag waving in the wind. What 's the best way to do this?
>
>
I don 't know if it 's "the best way " to do it but a few weeks ago I
Maybe someone could find this useful for web.
http //www.wtv-zone.com/phyrst/color/chart.html
Steve
[Non-text portions of this message have been removed]
Welcome Yahoo Membe
Hi all...
Been playing with the demo while I wait for the package to arrive...
I notice that using constraints links and hotpoints and moving them
around is still... well... "less than opt
I 've just created a few generic animated grayscale maps for animating
the bump map of a water surface (or any surface I guess) but it 's kind
of hokey...
http //www.turnerdesign.net/surface/su
--- In Carrara@(protected) "the_springfield_arcology "
<the_springfield_arcology@(protected) > wrote
>
> I need to know how to make a flag waving in the wind. What 's the
best way to do this?
The alpha channel in a shader is exactly the same as an alpha channel
for a layer in a compositing or graphics editing program.
So you 'd get transparency that doesn 't affect the light like the
Well
the source code is there
there might be some changes needed and maybe Eric (DCG) could update
the code for C4 who knows. )
--- In Carrara@(protected) "Doug Schafer " <ds-mail@(protected)
Also if anyone cares I updated the previous Windows plugins to have
better menu enabling. Function is still the same.
--- In Carrara@(protected) "seattlemickey " <mgochoco@(protected) > wro |
|
 |