Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Subject: Cameras
Subject: scaleDown command
Subject: black out solved
Subject: Aircraft Tutorial
Subject: Mathematical XYZ ?
Subject: Re: Its done This vs That
Subject: Re: Its done first week
recommendations for screen video captures?
Subject: 3DExplorer "Oddity "
Subject: Re: New Director
Subject: ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
Subject: RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Subject: Re: Texturing
Big Break Contest Videos
Subject: New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Subject: Plasma?
Looking for Inspiration
Subject: Weird EMail Q
Subject: Re: It 's done first week ?
Subject: Cherry not cranberry
Subject: Re: New game
Camera Animation Problem
Subject: Particle plugins?
 
Carrara
Page 89 of 131 Previous 10   81   82   83   84   85   86   87   88   89   90   Next 10  

Re: Carrara 4 Announced! - bit of a let down.

Totally agree with you Kevin. I have also been a long time user and to find that the upgrade doesn 't really have new features but some enhancements to existing features (sky & terrain) and fixes to

Re: OPENGL was: C4 Announced! (But is it really for "pros "?)

Frank I guess I don 't understand the product line or maybe there is a typo in your reply? I think my card *is* an NVIDIA (gforce4) MX card but I don 't seem to have 100% compatability.... If

Re: C4 Announced! (But is it really for "pros "?)

Thanks for the input Frank! > > I work on everything in poster sizes and have no problem with files > that are 50mb in size. Sounds like you have enough memory in the > machine (and hard dr

The new Eovia direction (standard and pro)

You could look at it that way or you could say if I want the bells and whistles it 's there and If I want the affordable version it 's there too. Like alot of others I don 't have Poser or CAD or an

Re: Feature ideas for Carrara 4

The idea is to have some of these features in C4. It would be great to see some of these features on the vertex and/or spline modelers in C4. --- In Carrara@(protected) Andrew Turner <

AnythingGrows tip can 't be a group?

Holly Tip object 's can 't be a group. It 's probably something we can look at in the future though. Best choice now would probably be to export the group as OBJ and then import into one mesh. Re

Re: Need some testers for a new building modeler plug-in

I whould be happy to test it. Kirk Saavedra http //www.shaders3d.com kirk_107@(protected) --- In Carrara@(protected) Dale Stoner <fleshpeddler_2000@(protected) > wrote

Subject: Re: Carrara bones

Thankyou for responding Mark. I 'll see what I can do. I have tried all kinds of different influences and still get the same result. Again thanks. --- In Carrara@(protected) "markdesmar

Re: Carrara 4 - New Features info

Has anything been said about improvements for "Character modeling " and "Lip-Sync-ing " to go with the animation improvements? I am really looking forward to C4! ) --- In Carrara@(protected)

Re: Beautiful *FREE* plant and fish 3DS models, but can you import

Thanks! That did it I somehow had an earlier version of Shader Ops installed.. D?oh! This list rocks! craig On 8/26/04 2 01 PM "hdaggers2000 " <hdaggers@(protected) > wrote > Craig

L.A. Center for Digital Art presents "SNAP TO GRID "

L.A. Center for Digital Art presents "SNAP TO GRID " SNAP TO GRID September 9-October 1 Opening Reception Thursday September 9 7-9pm To view formatted version of this announcement online <ht

Subject: Re: Plant Tutorials

Thanks didn 't see your earlier post. Will check it out. Cheers Rune --- In Carrara@(protected) "ccoles_avengers " <ccoles_shado@(protected) > wrote > Hi there ... > but > have you eve

Re: Beautiful *FREE* plant and fish 3DS models, but can you import?

I have C3 on the PC (Windows XP) and just tried downloading the "Migratory Locust " from http //toucan.web.infoseek.co.jp/3DCG/3ds/FlowerModelsE.html as that seemed to be a fairly complex model w

Re: font/object detail, jagged rendering..

In the animation room under the Rendering tab the three blue bars should be set to AntiAliasing Good Object Accuracy 1pixel ShadowAccuracy2. This should remove any jaggies you are seeing tha

font/object detail, jagged rendering..

I 've been playing around with Carrara and have a problem rendering some very basic scenes with primitives type and imported object. It seems that when I render the images show jagged edges arou

Beautiful *FREE* plant and fish 3DS models, but can you import?

Ahh... yes. It 's me again with more import woes and questions Found this site http //toucan.web.infoseek.co.jp/3DCGE.html full of free (yes FREE as in beer and speech...) models of lovely

Re: Plants like these in C4 ?

You can custom make any leaf shape and color you like with Carrara and it 's easy. --- In Carrara@(protected) "runejw " <runejw@(protected) > wrote > Just looked at the pages of Vue d 'Esprid maker E

Re: Silo and Amapi question

Actually the Mac version pre 1.3 release for Silo is now available. http //www.nevercenter.com/index.php/Download%20Silo/518 --- In Carrara@(protected) "Peter MacDougall " <pem@(protected) > wrot

Silo and Amapi question

I haven 't tried Silo but it was just reviewed in 3DWorld 9/10 polygon/subdivision modeller no nurbs imports all the usual formats dxf obj max talks to POV-RAY and Renderman but has no built i

Re: Bryce back on Mac

Bryce is back but read this first. http //forum.daz3d.com/viewtopic.php?t 7191 Some things to keep in mind until DAZ gets their act together. --- In Carrara@(protected) "hdagger

Re: Overwhelming response to Silo3d by the Mac community!

Good news. It 's up again http //nevercenter.com/index.php/Download%20Silo/518 --- In Carrara@(protected) Mario McDonald <mayito7777@(protected) > wrote > Cool send it to me to (mario@(protected)

Subject: Re: More Silo ???

Peter that 's a great suggestion. It 's best to try it for yourself. http //nevercenter.com/index.php/Download%20Silo/518 --- In Carrara@(protected) "peter millward " <petermill@(protected)

Subject: More Silo ???

I 've got to make a purchase selection in the next few weeks & would like to hear this group 's opinion. I 've got a project that requires many parts having fillets & rounds -- think molded & cast p

Re: Wireframe render minus backfacing polygons?

Pierre This is great. ) Something like this approach had flashed through my mind before but I have been looking at other avenues in doing this same thing (such as through Wings3D) but with

Re: Carrara 's sketch rendering capability_Toon!

Hello John Thanks for sharing your experience and tips re NPR. I 've haven 't dabbled that much in NPR but know that I need to and your settings sound like a good start. Question have you als

Carrara 's sketch rendering capability

FYI I just found the non-photorealistic sketch option is great for architect-like sketches.

Re: Carrara-to-Viewpoint works, but with a hitch...

I 've experienced the same problem with placement and sizing of objects in Viewpoint export. Also C3-XP. Now I know the workaround! Thanks for the tip. SMcQ --- In Carrara@(protected) "

Subject: anythinggrows mov

Well I don 't contribute to the list as much as I 'd like to but here is a little mov that uses AnythingGrows. Sorry for the bandwidth (5.7Megs) and it is short (12sec) and silent. (crawls prost

Re: New Shader/Plug-in ideas (*hint, hint*)

Like this? (Using the ball as a target- you can also use a camera or any other object in the scene takes care of both of your shader requests) http //www.3dxtract.com/cfforum/viewmessages.cfm

Subject: Bird WIP

http //www.vizualds.com/e107_plugins/kig_menu/index.php? view image&id 19 Another WIP of a character design. Toon! 2 used. Brian brian@(protected)
Page 89 of 131 Previous 10   81   82   83   84   85   86   87   88   89   90   Next 10