  | | | Carrara | Totally agree with you Kevin. I have also been a long time user and to
find that the upgrade doesn 't really have new features but some
enhancements to existing features (sky & terrain) and fixes toFrank I guess I don 't understand the product line or maybe there is a typo in
your reply? I think my card *is* an NVIDIA (gforce4) MX card but I don 't seem
to have 100% compatability....
If
Thanks for the input Frank!
>
> I work on everything in poster sizes and have no problem with files
> that are 50mb in size. Sounds like you have enough memory in the
> machine (and hard drYou could look at it that way or you could say if I want the bells and
whistles it 's there and If I want the affordable version it 's there too.
Like alot of others I don 't have Poser or CAD or anThe idea is to have some of these features in C4.
It would be great to see some of these features on the vertex and/or
spline modelers in C4.
--- In Carrara@(protected) Andrew Turner <Holly
Tip object 's can 't be a group. It 's probably something we can look at
in the future though. Best choice now would probably be to export the
group as OBJ and then import into one mesh.
Re
I whould be happy to test it.
Kirk Saavedra
http //www.shaders3d.com
kirk_107@(protected)
--- In Carrara@(protected) Dale Stoner <fleshpeddler_2000@(protected) >
wroteThankyou for responding Mark. I 'll see what I can do. I have tried
all kinds of different influences and still get the same result.
Again thanks.
--- In Carrara@(protected) "markdesmar
Has anything been said about improvements for "Character modeling " and "Lip-Sync-ing "
to go with the animation improvements?
I am really looking forward to C4!
)
--- In Carrara@(protected)
Thanks! That did it I somehow had an earlier version of Shader Ops
installed.. D?oh!
This list rocks!
craig
On 8/26/04 2 01 PM "hdaggers2000 " <hdaggers@(protected) > wrote
> Craig
L.A. Center for Digital Art presents "SNAP TO GRID "
SNAP TO GRID
September 9-October 1
Opening Reception Thursday September 9 7-9pm
To view formatted version of this announcement online
<htThanks
didn 't see your earlier post.
Will check it out.
Cheers
Rune
--- In Carrara@(protected) "ccoles_avengers "
<ccoles_shado@(protected) > wrote
> Hi there
...
> but
> have you eve
I have C3 on the PC (Windows XP) and just tried downloading
the "Migratory Locust " from
http //toucan.web.infoseek.co.jp/3DCG/3ds/FlowerModelsE.html
as that seemed to be a fairly complex model wIn the animation room under the Rendering tab the three blue bars should
be set to AntiAliasing Good Object Accuracy 1pixel ShadowAccuracy2. This
should remove any jaggies you are seeing thaI 've been playing around with Carrara and have a problem rendering some very basic
scenes with primitives type and imported object. It seems that when I render the images
show jagged edges arou
Ahh... yes. It 's me again with more import woes and questions
Found this site
http //toucan.web.infoseek.co.jp/3DCGE.html
full of free (yes FREE as in beer and speech...) models of lovely You can custom make any leaf shape and color you like with Carrara
and it 's easy.
--- In Carrara@(protected) "runejw " <runejw@(protected) > wrote
> Just looked at the pages of Vue d 'Esprid maker E
Actually the Mac version pre 1.3 release for Silo is now available.
http //www.nevercenter.com/index.php/Download%20Silo/518
--- In Carrara@(protected) "Peter MacDougall " <pem@(protected) > wrotI haven 't tried Silo but it was just reviewed in 3DWorld
9/10
polygon/subdivision modeller no nurbs
imports all the usual formats dxf obj max
talks to POV-RAY and Renderman but has no built i
Bryce is back but read this first.
http //forum.daz3d.com/viewtopic.php?t 7191
Some things to keep in mind until DAZ gets their act together.
--- In Carrara@(protected) "hdaggerGood news. It 's up again
http //nevercenter.com/index.php/Download%20Silo/518
--- In Carrara@(protected) Mario McDonald <mayito7777@(protected) > wrote
> Cool send it to me to (mario@(protected)
Peter that 's a great suggestion. It 's best to try it for yourself.
http //nevercenter.com/index.php/Download%20Silo/518
--- In Carrara@(protected) "peter millward " <petermill@(protected)I 've got to make a purchase selection in the next few weeks & would
like to hear this group 's opinion. I 've got a project that requires
many parts having fillets & rounds -- think molded & cast p
Pierre
This is great. ) Something like this approach had flashed through
my mind before but I have been looking at other avenues in doing this
same thing (such as through Wings3D) but withHello John
Thanks for sharing your experience and tips re NPR. I 've haven 't
dabbled that much in NPR but know that I need to and your settings
sound like a good start. Question have you als
FYI I just found the non-photorealistic sketch option is great for architect-like sketches.
I 've experienced the same problem with placement and sizing of
objects in Viewpoint export. Also C3-XP. Now I know the workaround!
Thanks for the tip.
SMcQ
--- In Carrara@(protected) "
Well I don 't contribute to the list as much as I 'd like to but here is a little mov
that uses AnythingGrows. Sorry for the bandwidth (5.7Megs) and it is short
(12sec) and silent. (crawls prostLike this? (Using the ball as a target- you can also use a camera or
any other object in the scene takes care of both of your shader
requests)
http //www.3dxtract.com/cfforum/viewmessages.cfmhttp //www.vizualds.com/e107_plugins/kig_menu/index.php?
view image&id 19
Another WIP of a character design. Toon! 2 used.
Brian
brian@(protected)
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