  | | | Carrara | I was about to plunk down some money on the poser plugin for Carrara
but I 'm having second thoughts after finding out Antoinne was
leaving. Has anyone beta-tested or worked with trans-poser? I hJust got the newsletter through and notice Eovia are doing free
shipping on Transposer and Amapi Pro to EU and mid-East through till
April 15. Since VAT obviously means they can 't offer us the
New Site Design!
More Eovia-like I think.
http //www.vizualds.com
More news
Have an image you want to share? Well now you can with the new user
gallery!!! Yep....I only pulled out a fewDAZ has a quick online survey at their homepage http //www.daz3d.com/
asking which 3D application you use most with Poser. When I did it the
votes were splitting out into 4 ranks about 20% about Well I finally placed my order for Carrara 3. I am really looking
forward to it arriving. Expect a few messages from me asking how
to... lol.
Now I just wonder how long it takes to go through tYeah a Hyper Threading Intel Processor will do the same thing. I
went from a 1 12 render of my logo to a 0 19 on a new HT machine.
Great to see those two boxes rendering at once!
--- In CarrOn Fri 26 Mar 2004 01 50 08 -0000 you wrote
>I finally got my boss to upgrade my old G4 to a dual processor G5.
>
>In addition to the tremendous speed increase I noticed that when I render My hand automatically jumped to my credit card it has been a long
time in coming. I agree with the limited set of NURBS export/import
formats for so many years IGES has been so bad!. Should alsoI am not sure how to link all the shapes into one cutting object so
the boolean could be done in one step but here is how to do it one
at a time.
1. Zoom in on the end of the main beam and douPatrick Martin recently posted this link
http //www.buckrogers.demon.co.uk/3d/3d.htm
there is a little program there called detriang which well
detriang 's... I tried it on some triangulated pri--- In Carrara@(protected) "Ringo Monfort " <ringom2001@(protected) > wrote
> Hello list members.
>
> We now have 2278 list members here. We have just surpass the Poser
> list in number of subscribeAnyone know if the constrain option for the polyline tool in the vertex modeler is broke?
The book says to hold down the shift key while drawing but it 's not working. I 've tried this
on version 3.Hello list members.
We now have 2278 list members here. We have just surpass the Poser
list in number of subscribers.
I would like to welcome all of the new list members.
Thank you for your http //www.stoneartgallery.com/fdp/downloads/Beam.car
I 'm trying to create a structural support beam. I 've modeled this
entirely in the VM. There are three shading domains
Beam
Box
InAkira Kurozuka wrote
> I made a new plug-in "MultiMorph v1.0 " that is multi target
morphing modifier.
>
> Visit the URL and check it out.
> http //www.kawachi.zaq.ne.jp/kurozuka/akurodigitaIt doesn 't triangulate if you create it in the vertex modeler. It
creates quads.
Primitives are triangulated (and high poly from what I 've seen).
Vertex objects (created as vertex objs not convepardon the redundancy if this has been asked here before
mac osX
is the UV map export at 4096 x broken?
i 've tried 2 formats[tiff and jpeg] and both are garbled in 2
different image editors...
Not really understanding what the problem is. Could you do a series
of screencaps? Or explain it differently.
Brian
--- In Carrara@(protected) "northwatchmantech " <germann@(protected) >
wroteOK I have run into this before but never mentioned it. I am creating
a SPN-45 RADAR. This radar has a tube camera mounted on top. I create
the tube camera mounting bands lens and mounting blocBonjour Chris
Yes the WireFusion add-on requires an installed WireFusion (what 's
more the upcoming version 4.0 will have the 3D which is currently an
add-on embeded into the core of WireFusi Hi Yeah it is Off topic but does anyone know of a real good
dictionary and thesaurus that can be downloaded with out having to
go online to use it (as you are aware my spelling etc needs mo > lets dish it out tell us the pros and cons of each apps and who
> would win over the other.
>
> this is for the people in the know...per say....people who have been
> using both or tried bothEric
I wondered if this update would address a problem I 've experienced
with some AGrooves meshes converted to VM models.
Specifically I 've noticed a lot of vertices joined by nearly
dupl > My point is Bones are already good enough for many uses. If you are having
> problems with them maybe the problem isn 't entirely on Carrara 's end no?
>
> Ken "Wirehead " Wronkiewicz
I guess I am a naughty type of a guy.
What can I say... LOL
-Bill
--- In Carrara@(protected) Andrew Turner <turner410@(protected) > wrote
> Bill
>
> That sounds kind of naughty.
>I 've been spending most of my time lurking because I 've been busy so I
haven 't even had much of a chance to contribute lately. Some threads got my
dander up so I 'll rant instead.
People are coHi folks
We just finished posting an update to Anything Grooves. There are no
major functional changes but there are some performance enhancements
targeted towards helping integration with ZBThanks Harvey for your comments. I was wondering if it could be used
as a starting point type app. (you know building the basic body mesh)
for building basic structural meshes and then import theHi Michael -
You first have to define the textures in the texture room. After creating
and applying it you may have to change the mapping mode to make it visible.
If you have a .car you can pHello everyone
I 've finally upgraded from Carrara Studio 1.0
to Carrara 3.0 but unfortunately I 'm still functioning at the Ol '
Newbie level. (I 've spent a fair amount  |
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