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Carrara
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C3 Handbook in the UK

Got mine today from Amazon. Philip To unsubscribe send a message to Carrara-unsubscribe@(protected) Yahoo! Groups Links To visit your group on the web go to http //groups.yahoo.

Carrara needs a REAL cel shader like illustrate for 3ds.

I really like the toon shader don 't get me wrong but it is extremely limited in it 's ability. the renders are difficult to set up and there are a lot of parameters that are left to be desired

The " annoying " thing with Eovia 's website home page.

I look once in a while on the website and i don 't see a lot of changes it seems to me that eovia is not really interested in showing to people what they do. The only time they put something ne

Lights + Physics = silliness

I am showing the inner workings of a cathode ray tube and although you may think it is silliness this is near exactly the effect for which I am looking. Could I trouble you to send me the so

Is there a way to have Physics affect lights,

Hi Here is the link to the file that I created with three Lights tracking sphere objects using the PE. http //users.rcn.com/ccoles/Carrara%20Studio%203/pes3lights_tiny_bw.mov I used directi

Re: Is there a way to have Physics affect lights and cameras?

Hi Andrew I just successfully completed doing a Light following a Sphere with PE and a Camera following a Sphere with PE (actually they look kinda cool). Both the light and camera were *groupe

Re: New Updated PHYSICS ENGINE Tip Sheet Now Available...

Great. I 'm glad it will help. ) Claudia "Selocic " (a newbie) --- In Carrara@(protected) "Mike Moir " <mmoir@(protected) > wrote > Claudia > Thanks I haven 't really played with physics/anim

New Updated PHYSICS ENGINE Tip Sheet Now Available...

Hi All I updated the Physics Engine Tip sheet and you can find both DOC AND WPD files at http //groups.yahoo.com/group/Carrara/files/Physics%20Engine%20Animations/ (please note that the li

Introducing Parchment, a new plug-in from Digital Carvers Guild

Hi folks Today we introduce our newest plug-in Parchment. Parchment lets you combine an image with your render producing a composite image. You can apply artistic media textures (such as pap

Subject: 3dXtract.com

Just a reminder that we are still accepting submissions (tutorials articles tips etc) for the February Issue. I have seen a lot of great images out there this month and I know you want to share t

Re: Need Help at www.shaders3d.com Site...

Hi Claudia I emailed you the info. thanks kirk saavedra --- In Carrara@(protected) "ccoles_avengers " <ccoles_shado@(protected) > wrote > Hi Kirk > > I went to your site looking

WIP candleman animation

looks great Brian.. **************************************************************************** Michael Samuels " The only Limit is your imagination... " Email msamuels@(protected)

Is there a way to have Physics affect lights and cameras?

I can 't seem to figure this one out... The physics don 't seem to affect lights and cameras and when I try grouping a camera with a sphere or whatever Carrara crashes... We SHOULD be able

Export animation data to Lightwave?

Is there a way to do this? Sorry if it 's already been addressed... thx Andrew To unsubscribe send a message to Carrara-unsubscribe@(protected) Yahoo! Groups Links To visit your

Re: WIP candleman animation *update*

Thanks mdc. I have an update up. More experimentation with giving the candle life. I know the floor is kind of like mud at the moment didn 't have everything locked down properly. link-http //sk

Re: WIP candleman animation

Brian Looks like a good start. mdc --- In Carrara@(protected) Brian Hinton <nicholas8681@(protected) > wrote > I so rarely post on here. So I thought I 'd post a WIP > animation. Not re

Subject: Re: Digest Number 2443

One of the things I have found on triangles and quadrangles is that if you build a model and get it almost complete as quadrangles and it suddenly develops a "junkpile " you can use the triangulate

Re: free tool to remove triangulation

Patrick...what is the quad 's advantage?...extra smoothness? Lee / Columbus +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ --- In Carrara@(protected) "life3d2000 " <patrick.

RE: Need Help at www.shaders3d.com Site...

Hi Kirk I went to your site looking for the free HDRI files at your site but I couldn 't find where they were. Also I am interested in obtaining some music and I wanted to listen to the demos

free tool to remove triangulation

If you want to convert a triangulated mesh to quads then this site has a free program called "DETRIANG " go to http //www.buckrogers.demon.co.uk/3d/3d.htm and scroll down to "SMALL WINDOWS PROGR

Re: Re: Importing 2D spline shapes

Hello Joshua JF > Just a note about the MS and Expression. Generally when MS buys a new JF > piece of software they generally improve on it and make it even JF > better. Where they run into trou

the new Carrara Studio 3 Handbook???

----- Original Message ----- From Mike delaFlor To Carrara@(protected) Sent Friday January 09 2004 2 33 PM Subject Re [Carrara] the new Carrara Studio 3 Handbook???

Subject: Re: copy-paste

> Are the stars textured objects or a light? They are bulb lights... > > Yours > David > ____________ > > Nordwind53@(protected) > David E. Bell > ____________ > > ----- Original Me

Subject: copy-paste

Hi I?m animating a video clip with about 100 stars and 1000 keyframes. How on earth do I change ie. the brightness of 10 stars at the same same time? Or do I have to go manually thru all the k

Re: subdivide+edge selection

C3 will generate quads with most of the default objects (ie sphere cube cylinder cone grid) But you cannot gernerate by quads using the subdivide command(top menu. You have to you have to use

Re: Fun with physics

Cool Andrew! ) Quick question did you use "Flow Force " to keep them all swirling in a cluster? Also did you render it in NPR? I 've been trying to play around with NPR but still can not

Re: Physics Engine (PE) Reference and Tip Sheet Now Available....

Thanks Andrew. I hope it does help save people some time. If this goes over well I may generate a reference and tip sheet for other CS3 features. It seems like the software manuals can only

Subject: Re: rocks :)

thanks. I have an older render of that scene where I didn 't have the fresnel transparency going yet (due to a bug in Carrara refraction that is now fixed) and the difference between the two ren

subdivide+edge selection

i 'd like to hear and learn more about this as well. is C3 able to generate quads instead of triangular polys? the quads i 've seen are bi~sected by an edge[essentially making them two tris with a

Subject: Fun with physics

Well now that I 've learned I can just turn physics off I 'm playing with it a lot more... here 's a little thing I 've been goofing around with - http //www.turnerdesign.net/force/pforce.swf Now
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