  | | | Carrara | One other idea for Eovia why not make post-processing effects like
glows and lens flares editable after the rendering is complete? If I
have an effect that came out wrong it it would be great to bI had an interesting idea just as you can make "G-buffers " that show
distance or surface coordinates imagine a rendering mode in which
each pixel is assigned a value based on how long it took to I just wanted to let folks know that I have completed the first phase
of the Physics Engine (PE) Reference and Tip Sheet compiled from
recent messages from this list. It is meant to be a quick guidYou missed something very elementary. You skipped a step. After you resized
it and selected all you went directly to the subdivision smoothing. This won 't
work because all the edges are still creaMichael John
The "globe like " button is the key to happiness in animation at least in m
y view.
Normally any time you do anything a keyframe is created. If you 're not awa
re of
where you arI got the "Carrara Studio 3 Handbook " and started to do the
subdivision head modeling tutorial. I followed the text and inserted
a cube resized it selected all and hit the smooth on the modelingI am having problems with camera movement within a scene and tweening. I
start with the camera at the beginning of the timeline at a saved camera
position. I then move the time marker to 2 seconds aI have been incorporating and applying all of the suggestions on the
list re this subject and have noticed my physics engine (PE)
animations improving considerably over the past few days. However Hi
CS3 accepts up to Illustrator 8 file types. I 've been
converting .dwg to .ai files in Illustrator CS and then importing
them into the CS3 spline modeller without problems (except needing
I was running through the terrain tutorial by Mike Moir in the Jan
3dxtract and I 'm not getting the described behavior. In step 6 after
I 've set up multiple shading domains in the vertex grid IHi
I am trying to import a 2d shape into CS3. Tried doing what the
manual says but no success. Exporting from Paint shop pro in EPS and
also from Freehand a spline object appears SOMETIMES but cPat
from what I can see the answer is yes and no.
C3 will triangulate quads with the subdivide command But....
You can use the "Tessellate " tool & there is an option that will keep
the quads.
ICan C3 subdivide a quad mesh and retain quads? & is it a smoothed
result?
Patrick
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Yahoo! Groups Links
To visit youSorry for the cross post but I think this is worth it...
I just heard about this cool little program that lets you use mouse gestures to control any app!
http //www.tcbmi.com/strokeit/
It Great place for a picnic. Where did you take the picture so I can enjoy
a bud light?
WOW.
WOW.
Frank
--- patrick210hd <patrick210@(protected) > wrote
> http //3dlinks.com/gallery_fullv--- ethanobrien <ethanobrien@(protected) > wrote
> Here 's a couple posters I made with C3 recently.
Nice job! They look great.
> Anyway....Cararra rocks for poster design.
DITTO! I love the deHello Eric
EW > You can easly do a simple test. Drop two infinite planes in a scene. Make
EW > one checkered the other transparent with an index of refraction for water
EW > (but no reflection)
Thanks everyone for your responses re this topic.
I definitely have noticed the primitive anomaly that Petteri
mentioned. I even did a test with the CS3 Wizard "Bascule " animation
file whic--- In Carrara@(protected) nospam2 <nospam2@(protected) > wrote
> Apart special effects in shaders (such as faking an electronic
microscope) I never quite understood the reason there would be a
neeThere are preference settings for * some * of the control handles.
Unfortunately I think they default to the largest size.
You can edit the control handle size for the vertex modeler by going
toSharing some recent information and as usual Eric is helpful and
very responsive to his customers.....
Doug
Feel free to repost my reply.
I named it Fake Fresnel because it simI have done couple of powerpoint presentations with vb scripts.
Contact me off-line with more details and explain what you want to
do. I maybe have a ready-made solution for you.
Do you know that
Is there anybody on list who has some VB skills? (I 'm sure there is)
I have a demo I need to put into MS PowerPoint and I need to script an
animation due to the slightly silly way PowerPoint doCarrara usually does not pick the best default projection for a given
shape. Go to the vertex modeler select the object and open the UV
Editor. You 'll probably see a distorted mesh in the map aGreat Idea ... I second the motion
Yours
David
____________
Nordwind53@(protected)
David E. Bell
____________
----- Original Message -----
From Andrew Turner
To Carrara@(protected)I think maybe instead of larger handles it would be helpful to have a
"cursor tip " such as the cursor lighting up as well as the point being
selected..
Andrew
From "ccoles_avengers " <ccolesHi All
I was just wondering if the black dots that represent control handles
in features such as the rotation tool lights cameras etc. could be
made larger or not? I don 't know about you allHi all
I am a new user. Just started 2 month ago.
I made drawings and started to paint cathedrals.
Now I want to make them also on the computer for printing in
magazines.
I use the Basic Hello David
DB > You can also modify existing HDR maps or paint your own
DB > (don 't scream I have rescued a number of HDRs by some judicious
DB > modification and they work just fine).
I am not
> Basically I 'd like to apply a yellow-to-red vertical gradient on a sphere
> for example... can 't seem to figure it out!
Put your COLOR GRADIENT in the color channel (like you 've been doing) |
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